BLOCKPARTY is assembling a solid lineup of demoscene and
artscene-related folks to give presentations throughout the event, covering a wide range of subjects.
One admission gets you into both NOTACON and BLOCKPARTY access,
and Notacon will be hosting many speakers as well.
CriticalArtware - The Artware Development Environment Artware Environment
Three members of the criticalartware crew will demonstrate and explain the technical, aesthetic, psychedelic and social functionality of the Artware Development Environment Artware Environment, the tool they used to develop award-winning artware such as HyperYarn, CHASSIS, and HULL (which won first place in the 'Artware' category at blockparty 2008). The Artware Development Environment Artware Environment will be made available on CD-ROM and online after the demonstration.
Jason Scott invites you to check out the appearance of Criticalartware (and Jason as well) at the 2008 HOPE Conference in New York City.
Jake Elliott, jonCates and Tamas Kemenczy live in Chicago (birthplace of dirty new media) and work as cyberpsychedelic artware engineers in a variety of industries.
Ed Piskor - Wizzywig: Hacking Out A Graphic Novel
Ever wonder what goes into making a graphic novel? Curious about the
specific challenges involved in the creation of a graphic novel about
hacking and phreaking?
The graphic novel series, Wizzywig, has
garnered a loyal underground following due to its respect and
appreciation of the culture. The creator, Ed Piskor, will be on hand
to discuss the process, and show off some art from the comics.
Ed also has designed and illustrated the cover of the Notacon Blockparty program!
Ed Piskor is a Pittsburgh based cartoonist, best known for his work on
American Splendor with Harvey Pekar and his comic series Wizzywig.
He's currently putting pen to paper on the third volume of the series.
Gargaj/Conspiracy - Bridging the Gap
Organizing a party is a tricky task. Organizing a party in a different
country is even trickier. In a different continent? Very very
exhausting - and that's just the jetlag! While the European and
American culture has a lot in common, they also differ a lot,
especially when it comes to doing a demoparty; advertising,
infrastructure, attitude - these are all something one has to adapt
to. Gargaj will attempt to take you on a convenient little
comparison-journey on the differences of organizing Function (a big
small party) and NVScene (the small big party), introduce you to
various customs in various party-styles and eventually offend you.
(Probably, anyway.)
Gargaj will be attending both the Breakpoint and Blockparty demoparties, happening within a week of each other, in
two different continents
Gargaj is a founding member of renowned demogroup Conspiracy, helping
member of Scene.org, organizer of Function, NVScene, various Norwegian
parties, and maintainer of pretty much every second demoscene portal
in existence.
At last year's Blockparty, Jeri Ellsworth and George Sanger, both Blockparty speakers, met for the first time, and hit
it off really well. They collaborated at the party on a demo machine that won first prize in the wild competition, drank
some energy drink together onstage, and have since done what everyone who gets along should do: start a TV show. Called
"Fat Man and Circuit Girl", this program features George and Jeri talking about electronics projects, art creation, music,
and whatever else comes to mind. And in this spirit, we've invited them back for a special live broadcast of their
show!
The Fat Man, George Alistair Sanger, has been creating music and other
audio for games since 1983. He is internationally recognized for having contributed
to the atmosphere of over 250 games, including such sound-barrier-breaking greats
as Loom, Wing Commander I and II, The 7th Guest I and II, NASCAR Racing, Putt-Putt
Saves the Zoo, and ATF. He wrote the first General MIDI soundtrack for a game,
the first direct-to-MIDI live recording of musicians, the first redbook soundtrack
included with the game as a separate disk, the first music for a game that was
considered a "work of art," and the first soundtrack that was considered a
selling point for the game.
On a 380-acre ranch on the Guadalupe River, The Fat Man hosts the annual
Texas Interactive Music Conference and BBQ (Project Bar-B-Q), the computer/music
industry's most prestigious and influential conference.
Jeri Ellsworth is best known as the engineer behind the C64-DTV, a
Commodore-64-in-a-Joystick that has sold over half a million units. She
has founded a computer store chain, designed race cars, and is hard at work
building a classic arcade in Oregon.
Artist in Residence: Inspired Chaos!
He's been helping us along the way, and now it's time to step up and recognize!
Inspired Chaos of BLERX has been designing the democoding lounge for the past
two Blockparties and will do so for this third year. Working with a rough canvas
of generic hotel conference room, IC's lighting and arrangement designs have
resulted in wondering hacking spaces, which have been a part of the creation of
many of the entries of Blockparty's competitions. He also has designed the
wild competition trophies given out at the prize ceremony, which has provided
the proceedings with a touch of class it sorely needs.
IC is dreaming up the beautiful room that will be a part of Blockparty 3, and
will be in attendance. He also recently became a member of Notacon's staff, and
is helping Notacon with their work as well. An all-scenester, and our first artist
in residence.
Inspired Chaos (Stephen Whittam) has been a part of the US demoscene for over a decade,
and has been in attendance for the vast majority of demoparties held on the continent,
including NAID, Pilgrimage, and Blockparty.